Game Audio

My game audio work includes music, sound design, mixing, and implementation support for indie games and digital casino titles. I create polished audio assets, support in-engine workflows, and collaborate closely with creative, technical, and QA teams.

Evolving music and sound design for Climb On, an adventurous indie inspired by The Legend of Zelda: Breath of the Wild

Background music for the playful indie in development, Rooster Kick

Examples of custom music, sound design, and audio implementation for slot games available upon request.